AI Insights · Timothy · June 2025
Top 5 First Person Games in Latin America, Q2 2025
Explore the performance trends of the top first-person games on a unified platform in Latin America during Q2 2025, with insights from Sensor Tower.
In the second quarter of 2025, first-person games in Latin America demonstrated varied performance across downloads, revenue, and active users. This analysis provides insights into the top five games on a unified platform, using data from Sensor Tower.
Garena® Delta Force saw a decline in weekly downloads from 1.9M in late April to about 194K by the end of June. Revenue also decreased, peaking at approximately $139K at the start of the quarter and dropping to around $23K by late June. Active users fluctuated, with a peak of 1.4M and a slight recovery to around 701K by quarter's end.
Blood Strike - FPS for all experienced a steady revenue stream, starting at $523K and closing the quarter at nearly $300K. Downloads remained robust, averaging around 500K weekly, with a notable increase to 518K at the end of June. Active users showed resilience, maintaining figures above 5M throughout the period.
Craftsman: Building Craft had consistent download numbers, hovering around 400K weekly. The game did not generate revenue during this quarter. Active users were stable, starting at 3.2M and stabilizing at around 2.8M by the end of June.
Moto Race Go showed a significant increase in downloads, starting at 122K and peaking at 634K mid-quarter. Revenue was negligible, with minor fluctuations. Active users rose from 514K to a peak of 1.47M before slightly declining to 1.35M.
Meme Bots Brainrot Chase Rooms experienced a spike in downloads early in the quarter, reaching 936K, but ended with a decrease to 58K. Revenue remained minimal, while active users peaked at over 1M, declining to 480K by the end.
These insights from Sensor Tower highlight the dynamic landscape of first-person games in Latin America, showcasing varying trends in user engagement and monetization strategies.